Godot 3.1 and Rust

Published at April 11, 2019 ·  9 min read

Godot supports native scripts (announcement and architecture) and recently added official support for C# through GDNative. All of that work culminated in the 3.0 release of Godot early last year. This is super exciting, and I’d love to dive right into how to get up and running with Rust, but before all that, let’s take a step back. What is Godot Godot is an open source game engine for 2D and 3D games....


Recent posts

Godot 3.1 and Rust

Go 1.11 and vgo

Getting Started With Hugo


2019 (1)
2018 (2)